Best Mods For Fallout 4 PC Modding is not uncommon for hardcore gamers, and they are excellent for inducing something new or enhancing something old. Fallout 4 was all the rage a while ago, but after three years of its release, things might seem a little weary or dry. Mods and modders are here to fix it. With so many bug corrections, new features, and even alternate starts to this fantastic game, all thanks to the mods, overhauls, and user tweaks, this game is still worth returning to.
With the mod community as strong as ever and throwing out new and updated mods, things can get a little confusing over time, especially if you are new to modding. Mods bring about a lot of features; some are add-ons, while others are just purely new. If you are unsure what you are looking for or have an idea but don’t know what to choose, then look at the following list of the best Fallout 4 mods and start gaming already!
Top 20 Best Fallout Mods For PC & Console
1. Bodyslide and Outfit Studio
Bodyslide and Outfit Studio is one of the best Fallout 4 mods to customize bodies and outfits. It also allows you to create new bodies and businesses and convert outfits between body types. The high flexibility of this mod, along with the ease of use, allows extensive customization to create all the companies and body shapes that you want. The latest Bodyslide and Outfit Studio requires OpenGL 3.3. Outfit filtering shows you the outfits you want and how they will look in the textured preview windows.
The Outfit Studio lets you convert outfits between bodies, create your body sliders, correct animation weights, and edit meshes otherwise. You can edit static meshes if you are a pro and import and export FBX, NIF, and OBJ meshes. With the BodySlide add-on, you will get a CBBE Body Physics test set which you can choose from the Outfit/Body dropdown and build it.
2. Armour and Weapon Keywords Community Resource (AWKCR)
Armour and Weapon Keywords Community Resource (AWKCR) is a top fallout four mod that allows you to create and modify armor while making edits compatible with mods that adjust dynamic item naming. Many users want items to have a better order in the inventory, and this mod achieves just that. Simply put, this mod creates a standardized framework of keywords for armor and weapon records, crafting menus, and a color swap and decal swap framework.
To increase inter-usability, the mod also standardizes apparel slot usage to prevent issues between mod author creations. It also creates standardized armor, ammunition, and explosive workbenches to be used for crafting items added by the mods. This also consolidates everyone’s crafting recipes onto just two benches for convenience, and modders can share their category menu keywords to lower the combined footprint. The mod also creates a collection of object modifications for blade weapons to recreate blade tempering from Skyrim for weapon modders.
3. Unofficial Fallout 4 Patch
The unofficial Fallout 4 Patch is the best fallout four mod to fix every bug in the game. The mod has hundreds of gameplay, quest, NPC, item, text, object, and placement bugs fixed and is created by the Unofficial Oblivion and Skyrim Patch series authors. You can even report a bug you are facing in the game to this team in detail using the bug tracker, and they will see to it if it is genuine. This mod is also compatible with the other mods, and no unsafe changes are included.
The mod requires Fallout 4 version 1.10.89 or higher, official Automatron DLC, official Wasteland workshop DLC, official Far Harbor DLC, official Contraptions Workshop DLC, official Vault-Tec DLC, and official Nuka-World DLC. The mod also requires you to follow a particular load order to avoid messing things up, so it is recommended that you use LOOT. LOOT will provide a solid foundation to get Everything up and running, and you can tweak it as and when needed. It has a lot of actor fixes, audio fixes, item fixes, animation fixes, and more.
4. Armoursmith Extended
Armoursmith Extended is a mod that does a lot of things which has something or the other to do with armor and outfits. The mod has a completely redone from scratch clothing system, and there are now ten different types of mods like clothing protective weave, lining mods, color swap mods, therm optics booster mods, and six others. This mod allows you to wear outfits under the armor pieces, and all armor pieces show up only when equipped. Also, every business in the game, including hats and helmets, can have added ballistic weave armor.
Vanilla clothing uses the minimum amount of slots necessary for things to work without a problem, which has freed up many places for modders who wish to customize clothing and accessories. This mod is also fully compatible with the Legendary Modification by teal. z and Valdacil’s Item Sorting has made many UI improvements, like replacing sorting tags with icons. The mod has also added crafting recipes for all the vanilla/DLC apparel/armor/power armor and bench modifications for vanilla/DLC armor for changing armor size. The mod does so much more than this and is worth checking out.
5. Sim Settlements
Sim Settlements is a game enhancement mod that allows the settlers to build structures like houses, farms, shops, etc., and there is also a Commonwealth to explore. With this fantastic mod, you can create detailed living places with minimal effort and make every settlement unique with its perks and rewards that will help you as the game progresses. The mod is made to remove the disconnected feeling of the colonies from the actual game and to remove the need to micromanage Everything.
This mod allows you to place down zones which will make your settlers create buildings of the correct type in the particular zone and includes a series of systems to bring the settlements to life. The buildings will be chosen at random and filled with random stuff depending on the site of the area. Every building has multiple levels of upgrades that can be unlocked gradually so that you can re-explore your settlement and find out what has changed, which makes the game all the more exciting.
6. Mod Configuration Menu
Mod Configuration Menu is another one of the top Fallout 4 mods that provides a central location for mod configuration, which can be accessed through the pause menu. Mod settings are stored in per-mod INI files making it easy to backup and restore settings and even tweak the outside of the game as needed. Each mod has its directory in Data\MCM\Config\ModName.
This mod provides a range of controls like checkboxes, dropdowns, sliders, text, key binds, and more to configure your mod and is optimized for PC. The mod is also save-safe and file-safe, which means that it does not affect your saved games, and no vanilla forms and files will be overridden as it is completely standalone. No ESM/ESP implies that there will be no problem with the load order. The mod requires Fallout 4 version 1.10.20 or higher and Fallout 4 Extender 0.4.2 or higher to work correctly.
7. Full Dialogue Interface
Entire Dialogue is an essential FO4 mod that shows you sub-titles of what the character will say in a conversation and revamps the interface so that the dialogue options are displayed as a list and uses keys or face buttons for input depending on your control scheme. A lot of interface layouts are available from which you can choose after checking out the screenshot section for examples of how the mod looks when launched.
The latest update has added support for the new Nuka World DLC, which can be found under the ‘Update Files’ in the mod’s downloads tab. This game cannot be used simultaneously as the NewDialogue mod, as it is a translation of the shadwar’s work. This mod is available for Xbox One and PlayStation 4 and supports both keyboard and gamepad.
LooksMenu is a good FO4 mod that helps improve character creation by adding engine modifications and has many features like skin override and overlays. Skin override allows an actor’s skin forms to be overridden with an alternative, and the overlay feature adds texture on top of the body instead of changing the textures one by one. The feature list is much more extensive, which allows you to see more items at once, and presets can now be saved and loaded.
BodyGen is another feature that allows random BodyMorph generation based on guided files for particular NPCs or any NPC. If an actor is eligible for spontaneous generation, their morph listing will be computed based on some specific files when the actor is loaded. TinMask Resolution feature is another setting that will allow you to change the maximum resolution of the face texture and the associated tint masks and enable you to stop the forced downsample and use the solution of the surface you desire instead of 1024, which usually is used.
9. Place Everywhere
Place Everywhere is a must-use FO4, which allows buildings and placing objects in workshop mode anywhere that you wish, even inside other things, water, and air. If you think the settlements are too tightly knit, you can use the border-expanding mods to remedy this problem but be careful, as this mod conflicts with scrap mods and can cause a reset bug. Build restrictions are still there and object with such rules will be highlighted as able to build, but they are not buildable.
With this mod, you can now move workshops, workbenches, power armors, and many other previously unmovable things. However, saving before moving or deleting objects is always advised to be safe. This model is, by default, OFF. You can also toggle on and off out of workshop sone timeout to move already built objects from your settlement as far away as you like. You can also rotate and move things along the x, y, and z-axes and make movable objects like armor, junk, weapon, etc., static and back.
10. True Storms – Wasteland Edition
Actual Storms – Wasteland Edition is one of the best Fallout 4 mods and is a complete overhaul to the storm systems in Fallout 4. It includes new heavy rains and unusual weather, intense sound effects, interior sounds, particle effects, textures, and more. It even has hazardous radiation rains covering both Commonwealth and Far Harbor. New weather types include heavy dust storms and fogs, heavy rains or drizzle, and more.
The mod has also included 20 all-new thunder sounds and a new method for much more unpredictable and random playback but only in those locations where it makes sense. The mod is also fully configurable for Feral ghoul attacks during radiation storms. It provides an in-game configuration Holotape to turn all the features on and off and sneak buffs for players and companions during storms.
11. Outcasts and Remnants – Quest Mode Plus
Outcasts and Remnants – Quest Mode Plus is a DLC-sized mod created by the makers of the Fusion City Rising and has 15 to 20-hour gameplay with new factions, locations, player bases, and fully voiced custom companions. To start the mod’s main story, go to the Brotherhood of Gold Bunker, built into a hill located south of Oberland Station, east of the railroad tracks, and southwest of the alien crash site. The time to complete the main story along with the side quests is around 20 hours, and if you are running FCR, OAR, and PV together, then it might take a little over 50 hours of combined content if you do Everything together.
For immersion and gameplay complicated purposes, you are required first to complete the Fallout 4 quest ‘Reunions,’ where you will confront Kellogg at Fort Hagen, after which the first quest of the mod will start automatically. To play pimp-related side quests only, head on to the Club Snuggle whenever you want. For immersion purposes, you may want to wait until you finish the quest ‘Pimpin ain’t Easy. New factions are Natick Bank Raiders, Brotherhood of Gold, Enclave Remnants, vault Tec Survivors, and Back Bay Players, and Ash and Gabriel is the latest fully voiced companions.
12. Commonwealth Cuts – KS Hairdos – ApachiiSkyHair
Commonwealth Cuts – KS Hairdos – ApachiiSkyHair is a mod that contains a collection of conversions from Skyrim’s KS Hairdos and ApachiiSkyHair and is all about the mane. You no longer have to walk around with wild hair that has been frozen forever, as this mod brings you fabulous hairstyles from the originals, as mentioned earlier by Skyrim. But depending on the character variations, not all hairstyles will fit all the characters 100 percent, and you may have to adjust the character’s forehead to get a perfect fit.
It doesn’t include all the hairdos from the KS Hairdos and ApachiiSkyHair packs but has most of them with 178 new hairs, including mashup styles that were created by combining some stuff. As of version 2.0 of the Commonwealth Cuts, all the hairs come with their physics except Pin Up Alt and the Shieldmaiden hairs. This mod can be used with character and companion saves and is one of the best Fallout 4 mods for look customization.
13. Scrap Everything
Scrap Everything allows you to scrap Everything in your settlement, including houses, grass, roads, sidewalks, and even trash and debris. This mod fixes the fact only a few objects are scrapable in the original game, and the user has the final say on what stays and what goes. Users can change, modify, add, remove and do whatever they want for personal use. The mod must be put at the far end of the load order, or you may not be able to scrap areas as intended.
The game has added Nuka World support, new industrial frames, quarry stone blocks, Eat-o-Tronics, and monorails or trains. The mod has also renamed some objects for better compatibility with the NX Pro Farming mod. It allows all types of flora to be scrapped, like the glowing fungus and bloodleaf. It also overhauls the categories and adds almost fifteen separate categories for objects that were once part of the general category.
14. See Through Scopes
See Through Scopes adds new scopes or replaces the short spans per your wish, which applies to almost all of the vanilla weapons that can be equipped with ranges. The sizes include 2.5x, 4x, and 8x with standard and recon variants. The sniper perk affects the 4x and 8x scope variants, but the 2.5x scopes are not. The mod also has more customizable features and options related to perspectives and views.
The mod allows for an optional first-person perspective when aiming and comes with customizable reticles. There is also a provision to customize default reticles, add-on support for many existing weapon mods, and an optional blur effect while aiming. The ‘See Through Combat Scopes for Right Handed Nukaworld AK’ mod requires this mod to function and will not run without this one.
15. Project Valkyrie
Project Valkyrie is a rather sizable quest or companion mod with tons of features, additional quests, and more to let you finish the vanilla game in new ways. There are new dungeons, bunkers, player bases, and the option for a completely overhauled institute. As the institute’s director, you are now free to direct how the place is run and do things like kicking out bad guys, doing new missions, customizing the appearance of the building, adding vendors, and a whole lot more.
There are twenty additional quests with a story that has new endings, and you can choose to imprison Preston or kill everyone or even let the four significant factions exist in harmony and peace. You can also use persuasion instead of violence to resolve disputes between factions and choose who lives and dies. The mod also offers four custom and fully voiced companions to choose from, along with the four vanilla-based companions, and you will meet other companions in the course of the game as you progress through the main quest line.
16. Darker Nights
Darker Nights is a mod that will make the nights in the Commonwealth darker, but not every time, only as per the situation. The mod will make the nights dark enough so that you can know that time has passed well into the dark. The interiors will also be dark unless they are well-lit, and the mod provides seven levels of darkness to choose from as you see fit. The mod also provides you with an optional set of plugins to improve the ability of NPCs to detect you in low-light conditions.
It also provides an optional and alternative night vision and a new 24/7 night mode which makes nights last 24 hours a day, seven days a week. The sun still does come up, but it will feel like it does not give any light. This option is off-the-lore books and is designed to be used in other specific mod compilations than in the vanilla game. There are two kinds of patches in this mod – merged and standalone. Merged patches are part of the main plugin file, while the standalone patches are individual plugin files.
17. Homemaker – Expanded Settlements
Homemaker – Expanded Settlements is a great mod that adds over a thousand new craftable objects encompassing craftable versions of a great deal of the base game and also has new build sets, working planters, and a lot more. If you ever feel like the settlements were a bit ‘off’ and want to improve some things, this is the mod for you. The newly added objects range from cars to refrigerators to working street lights and tons of other stuff.
The mod also has a new institute build set feature with placeable snapping walls, floors, and stairways, and no matter who you are, whether a mad scientist or a sadistic raider, this mod has some settings and features for you which is why it one of the best Fallout 4 mods. The mod adds seven new build sets, large prefab buildings like the Radio Towers and lighthouses, an overhaul of many vanilla categories, and hundreds of new decorative objects. It also has new farmable crops: beds, toilets, other utilities, fences, barriers, and other buildable objects.
18. Better Settlers
Better Settlers is another one of the best Fallout 4 mods and is a very lore-friendly mod that adds over 240 characters to the vanilla settler selections. You can leave them with vanilla equipment and stats or allow them to make lore-friendly changes to the equipment stats or mortality. All the options created are randomly generated when the settler spawns, ensuring that no two immigrants are alike and making each of them unique. Other options are mod-created equipment and hair, all female settlers, or raiders as settlers.
Suppose you choose the optional stats or equipment. In that case, you get many choices like grimy or clean faces, randomly generated clothing and equipment, around thirty civilian outfits, 25 hats over vanilla, and many other features. These only effects generic settlers, and named immigrants like the Longs, Provisioners, and children remain unaffected and unchanged. An optional Community Clothing and Armour Pack adds selections from Eli’s Armour Compendium and Azar’s Ponytail Hairstyles mods. These mods are required for this to work. Load order matters very much when you are trying to install this mod.
19. Eli’s Armour Compendium
Eli’s Armour Compendium adds a lot of new and lore-friendly armors and accessories along with tons of moddable colors, institutes, settlers, wastelander, raiders, and vault suits. It adds 50 new unisex armor and 20 accessories, and the items are mostly made by mashing up and recoloring vanilla items to make them more lore friendly and to ensure that they blend right into the game. All new equipment pieces work for male and female characters, and the mod is also compatible with BodySlide.
You can wear armor pieces over the outfits, so it is recommended to use Concealed armor to hide any elements that clip. The leading supplier in this mod is Ellie, a custom-voiced NPC who will provide you with designs to make your armor. To get all the crafting recipes to show up, you should buy the armor designs from Ellie. Many items in these items can be further modded, and such things are marked with an ‘M.’
20. Start Me Up – Alternate Start and Dialogue Overhaul
Start Me Up – Alternate Start and Dialogue Overhaul provide an alternate start, quick start, and expected start options, and you can select one to start the game. If you choose the alternate start option, there are over 800 dialogue edits with voice and lip sync so that your character is no longer the mother or father of Shaun. This model is one of the best Fallout 4 mods and is perfect for role-players. The Alternate start will have you wake up from this dream as a different person and not the parent of Shaun.
The Quickstart option will have you wake up from memory in your pod in Vault 111 and then follows the typical plotline after skipping all the pre-war stuff to directly get to playing. The Normal start option is a cancel button that usually allows you to play through. In the alternate start, you can be a pre-war vault dweller, and the story will follow an alternate plotline where you are released from the vault by mistake. You can start as a wasteland outside the vault and select your unique stats, traits, occupations and factions, and a start location.
Author’s Opinion regarding the Best Mods For Fallout 4 PC
The Best Mods For Fallout 4 PC have very robust features while considering the security purpose; priority is very high. No VPN or RDP is required for the said purpose. In some cases, the emulator also works fine, and middleware software also has an essential role in smooth functioning. Therefore, the author recommended the Best Mods For Fallout 4 PC for your personal use and has no issue regarding the installation on PC (Windows and Mac). I hope you also use it without any trouble; if you have any problems, please mention them in the email, and we will provide you with proper solutions. Please like and share with others. We made a lot of effort while collecting the software for your download.